SORN (In-Progress)

  • Engine: Unreal Engine
  • Team Size: 6
  • Duration: 18 Weeks
  • Role: All Audio/Sound Design, Creative Dir.


The picture to the right is the first level of the game! A desert area with large travel distance in-between points.

Description of the image

My Contributions

For S.O.R.N, I was focused on defining and maintaining the core high-concept of fast movement while ensuring all design elements of 3D combat supported the intended player experience.