Jellyfish Hole
Unreal Engine 5 Level Design, Shaders, and Post-Processing
The goal of this project is to design a level that drops the player in an underwater hole for a visual & sound experience, and have them navigate a way out. Very little actual gameplay...
Here is an image of what said jellyfish could look like when done.

While he is cute, this quality could be hard to reach!
My 3D modeling will be done in blender, as it's accessible and has plenty of tutorials to follow,
---Level Design----
Jellyfish soon.